LIS 640 - Human Computer Interaction
"Human-computer interaction is a discipline concerned with
the design, evaluation and implementation of interactive
computing systems for human use and with the study of major
phenomena surrounding them."
(ACM Special Interest Group on Computer-Human Interaction
Curriculum Development Group. 1992.
- ACM SIGCHI. 2001.
ACM/SIGCHI Home Page.
(Includes links to the ACM Digital Library
[full text available only to members]
and to a definition and overview of HCI.)
- British HCI Group. 2000.
British HCI Group.
(Includes listing of HCI standards
and links to other Web resources on HCI.)
- Chapman, R. 2001.
Designing the User Interface.
(Materials related to the book of the same title
by B. Schneiderman,
including chapter introductions and topic lists.)
- Human Factors International. 2001.
Human Factors International
- Ensuring Usability through Software Ergonomics, Human Factors
and Design Artistry.
with brief reports on research,
including such topics as effects of screen resolution
and typical human interaction speeds.)
- Isys Information Architects. 2000.
Interface Hall of Shame.
(Many samples of faults in interface design.)
- Lighthouse International. 2001.
Publications - Lighthouse International.
(Online pamphlets on effective use of color and text legibility
for people with color deficiencies or partial sight.)
- Lineback, N. 2001.
Graphical User Interface Gallery.
(Screen shots of various GUIs,
including Windows 1.x.)
- Microsoft. 2001.
Welcome to the MSDN Library.
("Official Guidelines for User Interface Developers and
Designers" for Microsoft Windows applications.)
- Myers, B.A. 1998.
"A Brief History of Human Computer Interaction
ACM Interactions. 5 (2): 44-54.
(Includes graphs showing approximate timelines.)
- Perlman, G. 2001.
HCI Bibliography: Human-Computer Interaction.
(In addition to the bibliography of over 23,500 records,
includes links to a glossary
and various other Web resources.)
- serg. 2001.
(Home page of the Semiotic Engineering Research Group,
PUC-Rio Departamento de Informática;
[how well a system allows designers to communicate their intent
intelligent user interfaces,
and help and explanation systems.)
Vischeck Color Blindness Simulator.
(Online simulation from user-supplied URLs,
and downloadable Java program and PhotoShop plugin.)
Last updated December 12, 2001.
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Faculty of Information and
University of Western
Canada, N6A 5B7